
//
// This file is auto-generated. Please don't modify it!
//
package org.opencv.photo;



// C++: class TonemapReinhard
//javadoc: TonemapReinhard
public class TonemapReinhard extends Tonemap {

    protected TonemapReinhard(long addr) { super(addr); }


    //
    // C++:  float getIntensity()
    //

    //javadoc: TonemapReinhard::getIntensity()
    public  float getIntensity()
    {
        
        float retVal = getIntensity_0(nativeObj);
        
        return retVal;
    }


    //
    // C++:  void setIntensity(float intensity)
    //

    //javadoc: TonemapReinhard::setIntensity(intensity)
    public  void setIntensity(float intensity)
    {
        
        setIntensity_0(nativeObj, intensity);
        
        return;
    }


    //
    // C++:  float getLightAdaptation()
    //

    //javadoc: TonemapReinhard::getLightAdaptation()
    public  float getLightAdaptation()
    {
        
        float retVal = getLightAdaptation_0(nativeObj);
        
        return retVal;
    }


    //
    // C++:  void setLightAdaptation(float light_adapt)
    //

    //javadoc: TonemapReinhard::setLightAdaptation(light_adapt)
    public  void setLightAdaptation(float light_adapt)
    {
        
        setLightAdaptation_0(nativeObj, light_adapt);
        
        return;
    }


    //
    // C++:  float getColorAdaptation()
    //

    //javadoc: TonemapReinhard::getColorAdaptation()
    public  float getColorAdaptation()
    {
        
        float retVal = getColorAdaptation_0(nativeObj);
        
        return retVal;
    }


    //
    // C++:  void setColorAdaptation(float color_adapt)
    //

    //javadoc: TonemapReinhard::setColorAdaptation(color_adapt)
    public  void setColorAdaptation(float color_adapt)
    {
        
        setColorAdaptation_0(nativeObj, color_adapt);
        
        return;
    }


    @Override
    protected void finalize() throws Throwable {
        delete(nativeObj);
    }



    // C++:  float getIntensity()
    private static native float getIntensity_0(long nativeObj);

    // C++:  void setIntensity(float intensity)
    private static native void setIntensity_0(long nativeObj, float intensity);

    // C++:  float getLightAdaptation()
    private static native float getLightAdaptation_0(long nativeObj);

    // C++:  void setLightAdaptation(float light_adapt)
    private static native void setLightAdaptation_0(long nativeObj, float light_adapt);

    // C++:  float getColorAdaptation()
    private static native float getColorAdaptation_0(long nativeObj);

    // C++:  void setColorAdaptation(float color_adapt)
    private static native void setColorAdaptation_0(long nativeObj, float color_adapt);

    // native support for java finalize()
    private static native void delete(long nativeObj);

}
